![]() ![]() Usually too high resolution brings out the pixel snobs, and that would include me. There's a range for diversity but the scale can tip too far at either end. Some artists like minimalistic super chunky pixels and others brave large canvases to deliver great detail. Resolution - The size/resolution of pixel art impacts the overall look. Perspective - As you saw in my own account, frequent use a of a particular perspective can certainly distinguish a style. Lots of simple and repetitive clusters arranged in a controlled manner tends to create a clean or cute look. Widely varied spontaneous clusters creates a sketchy organic look. How you handle clusters can totally change the feel of a work. What are your color tendencies?Ĭluster Work - Remember, clusters are any group of touching pixels with the same color. There are endless ways to handle color particular hues, color combos, saturation levels, brightness levels, color count. Here are some of the elements that most strongly define a pixel art style.Ĭolor - Color can have a deep psychological impact and usually determines the first, and overall impression of a work. What Defines STyle?Įvery aesthetic choice you make including the subject matter plays into the definition of a style. But most importantly, make sure your work gives you pleasure. It's important to always continue exploring while keeping sight on your brand. To this day I continue to evolve my techniques and append new ones, but the core I established in those early days is still a huge part of my style. I learned to manage more colors, but limited palettes and minimalism is still a major slice of my brand. Through repeated refinement of techniques and subjects it became a legit style. Still pretty rough but you can see my aptitude for mechanical subjects, as I started to develop a better sense of light, giving the sprite more depth than my previous attempts.Īlthough still a bit raw, the nucleus of my style had formed in matter of months. Being a huge fan of Katsuhiro Otomo's work, I couldn't pass up the challenge. 'Akira' - This was just a theme with no restrictions. I used the Ryu sprite as a template and I was amazed how much character could be expressed with simple outlined clusters and limited colors. 'Study' - The study was to create a Neo Geo Pocket style sprite. You can see I made a lot of noob mistakes just like everybody else (pillow shading, doubles, excessive and ineffective color). I had never worked so small before and it really forced me to become aware of the clusters. 'Octopus' - I think the size was restricted to 32x32px. ![]() It really helped give me the initiative, and I learned a lot about my art based on feedback and level of engagement. Pixel Dailies and other pixel art communities are a great way to develop your skills in the company of other artists. Let me take you back to early 2015 and show you my first 3 attempts at Pixel Dailies. I had done a few sporadic experiments before, but this was at the point where I decided to focus on pixel art. ![]()
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